Name | Platform | Description | Party | Date | Rank |
MARCBLA 3D /bin+src/ |
cgb | demo-game (my first 3d engine, stretch, 256 flat textures, sprite-objects) As I know, it's first and lonely hi-color 3d engine for cgb. Sorry, I not made commercial game, half-year been late:( | BUNG 4 amateur compo | 8 jan 2001 | 3-rd |
Realtime | cgb | demo | LCP'2000 | 29 july 2000 | winner |
Dimension Of Miracles | cgb | 32kb | GBDev'2000 | 28 august 2000 | 3-rd |
When you looking into code, made by more clever persons,
you can disassembly it into source code, using no$cash emulator.
But sorry, this text will not good for including. Because here no loops,
many useless data.
Use No$2rgbd to correct disassembled files.
download exe as rar /98.440 bytes/ download src as ha /2.618 bytes/ |
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This programm show all cgb pal. That have 32.768 colors.
You can decompose any color into Red, Green, Blue components.
download exe as rar /113.846 bytes/ download src as ha /2.581 bytes/ |